Two months ago, I took on a job as animator/motion designer at Beeldtaal Filmmakers in Deventer, and I’ve been incredibly busy since then. I haven’t been able to work on the Rube Goldberg machine very much, so that’ll be something I’ll pick up again in the summer, when the pressure goes down and our clients go on holiday. In the meantime, here’s a film I made with Beeldtaal for the 2017 Hanse Convention in Kampen. It was shown today at the opening:
Work on this one has slowed a little since I have a job, but here is a new animation test for the Rube Goldberg project.
Animation test for the Rube Goldberg machine. Combining 3D animation with 2D animation.
Animation and render test for the mobile drilling rig. Combining 3D and 2D animation test.
Third animation test for the Rube Goldberg project.
Continuing work on the Rube Goldberg machine, here is an animation test for another element.
This is a work in progress I am currently busy with. It is going to be an explanatory animation using an animated Rube Goldberg machine.
Part of the Rube Goldberg setup.
Two animated hands that will be used within the machine itself. Rig was made by me, the animation itself is a test to see if the rig is functioning properly.